04:05 PM - 04:30 PM
With XR emerging as the next computing platform, creators, brands, and media companies are intensifying their efforts to capture audiences' attention in the immersive space.
In this talk, we explore how XR can reinvent the most compelling form of communication in the world—the power of stories.
Through concrete examples of storytelling applied to industries such as entertainment, education, and food, we dive into the capabilities of XR storytelling to engage new audiences and win the attention battle.
11:00 AM - 11:25 AM
Are you looking to pilot an XR training program? Are you ready to scale from pilot to widespread adoption? This presentation will share tools, strategies, and real-world examples to help you build an effective XR training program at your organization.
We’ll share practical, real-world stories from the biggest companies in the world and how they went from getting early buy-in to running a successful pilot to scaling up to hundreds of locations.
11:00 AM - 11:25 AM
Are you looking to pilot an XR training program? Are you ready to scale from pilot to widespread adoption? This presentation will share tools, strategies, and real-world examples to help you build an effective XR training program at your organization.
We’ll share practical, real-world stories from the biggest companies in the world and how they went from getting early buy-in to running a successful pilot to scaling up to hundreds of locations.
11:30 AM - 11:55 AM
11:30 AM - 11:55 AM
01:25 PM - 01:50 PM
Jason McGuigan, Lenovo’s Head of Virtual Reality, will discuss how the current avalanche of AI powered services are acting as a major force multiplier for XR developers. With the launch of the Lenovo ThinkReality VRX, Jason will discuss how some of Lenovo’s software partners are adopting these technologies to enhance their products and deliver profound new experiences to their customers.
He will share examples of these tools in action and discuss how the adoption of GAI will allow smaller teams to do more, reduce the costs of development, and speed the time to market. The results of these advances will be nothing short of revolutionary as enterprise organizations will be able to solve for a greater variety of use cases in higher quality, more cost-effective VR solutions.