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Max Bickley
Sr Product Designer, Omniverse NVIDIA

Max is a senior product designer for XR on the NVIDIA Omniverse team. Before joining NVIDIA he was a lighting artist and supervisor at Pixar Animation Studios, in addition to working as a VR research TD in the Pixar Labs group. Max resides in Oakland, CA.

TALKS

Jun 1

04:30 PM - 04:55 PM

GRAND BALLROOM D
DEVELOPER

Unlocking Real-Time Ray Tracing for Mixed Reality with NVIDIA Omniverse and Varjo

Marcus Olsson | Varjo Technologies

Max Bickley | NVIDIA

Shawn Collins-Lopez | General Motors

Jun 1

04:30 PM - 04:55 PM

GRAND BALLROOM D
DEVELOPER

Unlocking Real-Time Ray Tracing for Mixed Reality with NVIDIA Omniverse and Varjo

Marcus Olsson | Varjo Technologies

Max Bickley | NVIDIA

Shawn Collins-Lopez | General Motors