Agenda

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May 30

05:00 PM - 06:00 PM

Description

Like so much else in technology and culture, the worlds of gaming and entertainment are under increasing ethical scrutiny from press and public alike. In XR entertainment, the unique characteristics of immersive media add extra layers of complexity and subtlety to ethical questions. XR entertainment creators have a responsibility to understand and address issues including privacy and safety, volition and agency, trust and truthfulness, and nuanced problems of representation. Our panelists will take a thoughtful view of these ethical dimensions with a special focus on potential solutions and best practices.

Speakers

Principal , Neogaian Interactive
President , Xeodesign Inc
Co-Founder , Tender Claws
CEO , Pantomime Corporation
May 30

04:00 PM - 05:00 PM

Description

nreal’s applications are now ready to be developed to run directly from your mobile device, empowering not only immersive AR and MR apps but your native android ones as well. Contents through glasses have never been more accessible to its consumers.

Kicking off with the ol’ hello world, we will explore ways to migrate mobile AR and native Android apps to nreal’s MR environment.

Speakers

Product Manager , nreal Technology Ltd.
Software Product Manager , nreal
May 29

04:00 PM - 05:00 PM

Description

In this talk Jan-Erik will present his vision of how AR Cloud tecnology can enable a digital upgrade of our shared physical reality and how that holds the promise of enhansing every aspect of our digital lives you can imagine and beyond. The AR industry needs this technology to be able to realize what futurist and sci-fi authors have been envisioning for the last few decades and what the speaker himself has been dreaming of since his teenage years.

On the flip side of the great potential that AR Cloud holds for good, there is also the real risk of falling into "Black Mirror" scenarios. If we are careless about this technology things might descend towards a digital prison rather than a digital upgrade. Already we see how Shenzhen, China is using exponential technology to monitor and track every person everywhere - the invasiveness of this practice will become much worse if or when the authorities deploy AR-Cloud technology. Towards the end of his talk, Jan-Erik will also say a few words about how Open AR Cloud is bringing together people from all over the world to build an open and interoperable spatial computing ecosystem for the benefit of all. By bringing together the best minds we have a fighting chance to avoid the pitfalls and usher in a great new era!

Speakers

Head of Spatial Computing , Hypergiant Sensory Sciences
Managing Director , Open AR Cloud
May 30

02:30 PM - 03:00 PM

Description

Most software developers today have “mobile-first” tattooed somewhere on their bodies because we humans currently explore our world primarily through portable devices. While the internet has caught up with this behavior, the physical world has not. Streets signs, airports, and TVs could all do a better job delivering mobile and digital moments.

Geenee helps mobile devices see the world around them through lightweight and robust image recognition that triggers contextual content at the moment of relevancy, from ticket sales and film trailers to augmented reality stories and storefronts.

Geenee provides rich mobile results through a scalable, web-based platform with no downloaded app required. We’re working to make accessing contextual content directly from the world around you easy, rewarding, and meaningful.

Speakers

CEO , LayA|R
Chief Creative Officer , Seek XR
May 29

05:15 PM - 06:00 PM

Description

Although most Augmented and Virtual Reality news is focused on mobile and glasses form factors, XR can be so much more. There are technologies that extend reality such as holograms, projection mapping, sound, AI, and IoT, that go beyond the traditional definition of XR. This panel will discuss the consumer possibilities of these engaging form factors.

Speakers

FOUNDER / CEO , MRSV
CEO, Co-Founder , VNTANA
Chief Executive Officer , Looking Glass Factory
CoFounder & Creative Dir , Soma Innovation Lab
Managing Director , We Are Phase2
CEO , Lightform
May 31

09:30 AM - 10:00 AM

Description

Technology support service providers typically maintain thousands of products to provide the highest possible level of service to clients. Delivering such a high-dimensional service necessitates maintaining a significant technical force who have been trained on a wide range of products. Given the increasing product portfolio and the pressure for technicians to cover multiple domains equally effectively, training these technicians becomes a major impediment for service providers. In this talk, we describe our experience of building and deploying a scalable AR-driven solution to address this problem.

Speakers

Augmented and Virtual Reality Research Lead , IBM T. J. Watson Research Center
May 31

03:30 PM - 04:00 PM

Description

AR experiences for consumers, including gaming and other immersive entertainment, are continuing to evolve to become more engaging. This conversation will cover the current and future applications for AR, including mobile gaming, and storytelling.

Speakers

CEO , Fable Studio
Founder & CEO , Illumix
May 29

05:00 PM - 06:00 PM

Description

In this talk, we will discuss how Rokid creates a seamless AR experience from two aspects: ergonomic design(hardware) and systematic UI/UX design(software).

The presentation will also share the insights of the entire product development cycle of Rokid Glass: from crafting product appearance with strict constraints, deploying user interfaces on a new and unique AR device, to the case studies and progressive design of real implementations.

The talk offers a glimpse of the future AR design methodology by demonstrating the superpower enabled by design thinking.

Rokid Glass is an AI-enabled, all-in-one AR glasses already in mass production, with seamless user experience which widely adopted by the industry.

Speakers

Senior UX Designer , Rokid
UX Researcher/Designer , Rokid
Chief Designer , Rokid
Prototyper(AR/MR) , Rokid
May 29

10:30 AM - 11:00 AM

Description

AR’s quick evolution from experimental technology to process and profit driver has resulted in a wide range of expectations from the market. Now with next-generation hardware and software catching up with AR’s true potential, the burning question on everyone's minds is "what's next?"

Join Scope AR as they take you on an “AR journey” from their perspective as industry pioneers. Hear what the surprising early-stage market drivers in the space actually were and how they’ve matured to meet today’s more sophisticated use cases. Understand what today’s must-have features can deliver to enterprise workers, as well as explore some realistic expectations users should have when thinking about how to use the technology. Finally, learn about some incredible innovations that AR will enable in the next few years, further transforming how we share knowledge and interact with data while on the job.

Speakers

President and Co-Founder , Scope AR
May 30

10:30 AM - 11:00 AM

Description

Technology experts will highlight the impacts of AR/VR/AI/ML to industry, observations to the future, and the role of IEEE in this space.

Speakers

Emerging Communities and Opportunities Development Director , IEEE Standards Association
President , Coughlin Associates
Senior Program Director , IEEE Future Directions
Vice Chair, IEEE Future Directions , IEEE
May 31

01:30 PM - 02:00 PM

Description

Augmented Reality has been touted as a transformative technology for education and the classroom experience. However, going from an idea to deployment in the classroom in today’s education system requires a variety of design decisions, curriculum considerations and expertise in classroom dynamics. This talk will walk attendees through the process of creating and deploying Genius XR - an Augmented Reality iPhone/iPad app that includes a library of 3D vocabulary lessons for ELL students and a XR Makerspace with creative collaboration tools for teachers and student-driven learning. Topics discussed will include design considerations for accessibility and adoption in the classroom by both students and teachers, standard curriculum requirements for AR applications and lessons/best practices learned from user-testing with teachers and students.

Speakers

Co-Founder , Coresights
Architectural + Interface Designer , Arrowstreet
Product Growth Specialist , Genius Plaza
May 31

09:00 AM - 09:30 AM

Description

Education is on the cusp of a technology revolution that will transform teaching and learning to an experience-based approach. At Facebook, we are creating virtual reality hardware and immersive experiences to pioneer this movement. This talk will cover how VR is the next step in the natural evolution of computer-based instruction and how we are redefining the way we teach and learn by developing industry-leading content, virtual collaboration and creation tools. We believe that virtual reality has the power to transform education and turn classrooms into 21st-century technologically advanced places of learning. The technology and content will not only increase engagement and knowledge retention, it will also allow students to get equitable access to education regardless of distance and turn students into innovative creators. After all, our generation built the technology, but it's going to take the next generation to make it great!

Speakers

Founder , Th3 Third Door
May 31

02:30 PM - 03:00 PM

Description

Conversation about the challenges that the industry has in terms of data analytics (standards, cybersecurity, data management protocols, etc) knowing that content, interactions and transactions will be creating data outside of "computers", but everywhere.

Speakers

CoFounder & CEO , VR Americas LLC
May 30

06:00 PM - 07:00 PM

Description

The immersion and interaction keep going inside the AWE Playground (Hall D) with light hors d’oeuvres, sponsored by Adobe and cash beverage sales.

May 30

08:30 PM - 11:00 PM

Description

Walk the red carpet and close out the 10th annual AWE with us at the official after party. One-way shuttle service outside registration lobby; one drink ticket per person & cash bar.

Corinthian Grand Ballroom
196 N. 3rd St, San Jose, CA
8:30pm – 11:00pm

(Meet outside registration lobby after Auggie Awards conclude for one way shuttle service)