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Developing Interoperable, Collaborative 3D Editors with WebXR

Nov 11

10:00 AM - 10:25 AM

Description

As XR platforms become more constrained by their own closed ecosystems, standards such as WebXR have enabled the creation of new, interoperable user experiences that not only facilitate the consumption of 3D contents, but also enable their creation by taking advantage of the new interaction mechanisms (from the better depth perception that stereoscopic displays allow by default, to the multi-finger tracking solutions than more recent systems allow). Yet, the development of such tools is still a complicated process due to the different input mechanisms and hardware capabilities, making the definition of a common set of interaction techniques a sisyphean task. Against this background, IFE has been working on a framework that aims to simplify the creation of 3D editors for WebXR-enabled browsers, enabling end-users to intuitively create 3D scenes without the limitations of previous interaction paradigms. As the main developer behind this novel framework, Mikel Salazar will showcase the features of this novel framework and present several use cases where it has been applied.

Speakers

HCI-3DUI Researcher , Institute for Energy Technology

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