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Why Hand Tracking will be to VR what the Touchscreen was to Mobile

Nov 9

05:05 PM - 05:30 PM

Description

Over the past 15 years, we’ve seen mobile spearhead the biggest shift in interaction. Touchscreens are now the predominant interaction feature for personal devices, leaving keyboard and button controls behind. The result? More natural and intuitive experiences. So why should it be any different for a virtual world?
Interaction solutions that remove the boundaries between the physical and digital worlds are not only intuitive, they’re essential for any immersive experience. Just think, a digital world will be infinitely more engaging when you are able to reach out naturally and interact with your own hands, just as you do in the real world. This is why we believe that hand tracking will be as essential to VR as touchscreens have been to mobiles.
In this session we’ll cover:
* The importance of hand tracking
* How hand tracking can make VR more accessible
* Lessons learned from the paradigm shift that was controllers/keyboard/mice to touchscreens
* How to adapt VR games and apps made for controllers
* How to design hand tracking first

Speakers

VP XR , Ultraleap

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Description

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• Medtronic Use case – Why were AR Training Guides deployed?
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