Agenda

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Jun 1

11:30 AM - 11:55 AM

Description

Many enterprises already realized use cases, in which immersive technologies generate added value. One of the key questions is still how to roll out these use case across the company at a large scale. The usage of complex data, visual quality of content, security aspects as well as the infrastructural base are challenges. Philipp Landgraf (Holo-Light) and Terry Schussler (Telekom) explain, how XR streaming and 5G solutions, such as managed latency, help to increase quality, reliability, and ultimately large rollouts of XR solutions.

Speakers

Senior Director XR-Streaming , Holo-Light
Sr. Dir., XR & Metaverse , Deutsche Telekom AG
Jun 2

03:40 PM - 04:05 PM

Description

Augmented reality carries virtually limitless power as the final interface between the human world and the digital world. The arms race for the completely digital product lifecycle, or "digital thread" has begun, and the future will be decided based on two fundamental aspects: content, and data. In the human world, content is king. In the digital world, data is king. In 2021 Scope AR launched WorkLink Create, the world's fastest AR content authoring platform. It has since revolutionized workflows for training, manufacturing, and field service in augmented reality by expanding our customer's AR content catalog by orders of magnitude. In this presentation, we will announce our groundbreaking new technology for real-time data, and explore the incredible new use cases it unlocks.

Speakers

Co-founder and CEO , Scope AR
Jun 3

09:30 AM - 10:20 AM

Description

360 XR gaming technology is immersive, inner-active, and at the very least cool. It is the main driver of the metaverse industry. Immersive VR Video and VR Filmmaking is a huge departure from traditional filmmaking. Come learn from this panel how they capture reality “as real as it is” and tell their stories in a 3D Metaverse. VR as a medium, has the ability to transport the mind without ever having to leave the comfort of your own home. With this comes a great ethical responsibility for anyone creating in the VR Metaverse.

Join us for a provocative and engaging conversation as we discuss the elements of storytelling as it applies to VR; how VR can expand your brand; and the responsibility that falls to all of us given the ethical concerns that are innate with the technology.

Speakers

Co-Founder / Head of XR , CreatorUp
Director , Karen X LLC
VP, Marketing and Business Development , Insta360
Executive Producer for VR Content , CreatorUp
Jun 2

03:25 PM - 03:40 PM

Description

With customer buying preferences shifting to virtual with high regard for convenience, comfort, and hygiene, enterprises across the globe must be ready to keep up with the pace of immersive transformation. Join us as we uncover the Metaverse playbook for the enterprise of the future, delving into how they can provide immersive experiences and an omnichannel connected journey to their customers while building a robust recommendation and retargeting engine for personalization. We’ll go deep into the following 4 critical aspects of leveraging Metaverse to drive immersive transformation:

• Invest in building high-quality 3D assets for your products.
• Create an immersive, scalable, and compatible product experience for all smartphones, utilizing those assets.
• Integrate the immersive experience with omnichannel touchpoints and the sales pipeline(LMS & CRM) for a connected customer journey
• Rely on the right set of metrics to track and drive continuous innovation in customer experience and build a better marketing funnel.

We’ll also share our own experience from working with large enterprises, solving for their entire workflow and the disruptions & differentiation they witnessed.

Speakers

Co-Founder & CRO , Metadome
Jun 1

04:35 PM - 05:00 PM

Description

With a proven 20-plus year track record in providing clinical-grade ‘near-ground truth’ 3D surface imaging systems to children’s (and teaching) hospitals and research institutions worldwide, 3dMD is now providing the same ‘near-ground truth,’ high-throughput, dynamic-4D capture systems to its tech sector customers to compete in the race to build and shape the metaverse. Dynamic anatomical-3D precision is mandatory for medical applications. It is equally key in creating and sustaining a lifelike, comprehending, and comfortable metaverse experience. This presentation will focus on how 3dMD provides an efficient image capture workflow tool for XR/VR/AR, Computer Vision, AI, Machine Learning, and Human Factors teams to personalize natural human actions, behaviors, gestures, nuances, etc. into digital media interpretation input that will persistently populate, train, and wear the metaverse.

Speakers

Co-Founder, CEO, & Chief Technology Officer , 3dMD
Co-Founder & Chief Commercial Officer , 3dMD
Jun 3

11:40 AM - 12:05 PM

Description

Where does the Great Resignation leave more than 2 billion frontline workers? Thanks to recent advancements in assisted reality, the frontline workforce will be able to get real-time contextual data in the right place and time and be a part of the industrial metaverse. Digital transformation and XR will connect them to their machines and teams in ways they never thought possible. In so doing, they will be seen as an essential part of the Digital Factory, elevated with new skills to navigate exciting new environments -- including AI and IoT. Hear from RealWear what the future holds using an industrial strength HMD, such as RealWear NavigatorTM 500 solution. Learn how macro trends including AI, IoT and Cloud have converged to create the modern frontline industrial worker. RealWear’s chief product officer will share new emerging use cases that will continue to accelerate the next industrial revolution.

Speakers

Chief Product Officer , RealWear
Jun 2

02:30 PM - 02:55 PM

Description

Glimpse the future of "Simulation Metaverse ". Siemens Technology (Siemens central R&D department) develops a prototype to enable the real time collaboration of multiple experts during the post-processing stage and improve the knowledge flow among the different disciplines from CAD designers, to simulation and testing experts by bringing all the project relevant data (simulations, experimental data, reports etc) in one common environment , where all the team members can access and meet virtually in order to exchange or retrieve information . This prototype comes with cross-platform capabilities (PC, VR, Tablet, AR) to allow people to enter the session independently from the end device. Moreover, with the implementation of modern and novel UI leveraging techniques from the gaming industry we lower the entry barriers from novice users. During this session we will provide some key insights of our developments, the faced challenges and how we tackled them as well as we will give for the first time a demonstration of our first prototype using two different use cases from the industrial field.

Speakers

Business Developer , Siemens AG
Jun 1

02:25 PM - 02:50 PM

Description

There is a lot to be excited about Magic Leap 2. ML2 has industry-leading optics for best-in-class image quality. A 70° field of view delivers an expansive digital workspace. While pioneering dynamic dimming capabilities boost the solidity of digital content in bright environments. Enterprise-ready, light as a pair of headphones, and ergonomically designed to support modern Manufacturing, Health, Defense, and more.

During this talk, dive into the "WildFire" demo with Ash Shah– our latest ML2 demo available to experience at the Magic Leap booth 305.
As Magic Leap recently started the early access program for enterprise partners, the company is starting to develop tools for developers, take a look at the design process that led to the creation of the unity keyboard with Alessio Grancini.

Speakers

AR Prototype Engineer , Magic Leap
AR Prototype Engineer , Magic Leap
Jun 1

03:35 PM - 04:00 PM

Description

See how enterprises and organizations are transforming the customer and employee experience to deliver improved business outcomes using an AR/AI-powered platform for live remote solve, self-solve, and training use cases. To meet enterprises' service delivery requirements, levelling up the service experience demands a powerful, scalable, extendable, and secure platform.

Speakers

Head of Product Management , CareAR, A Xerox Company
Jun 1

01:55 PM - 02:20 PM

Description

A frontline look at the challenges companies are facing as they go from dozens of VR and AR headsets to scaling thousands, and why legacy mobile device management solutions (MDMs) aren’t working for them.

Speakers

Co-Founder , ArborXR
Jun 2

04:10 PM - 04:35 PM

Description

Schools of Medicine and hospital-based learning and development teams do not have sufficient physical Simulation Labs to train medical professionals, while the short supply of qualified instructors and the high cost of building SIM Labs are making it extremely difficult to meet the high demand for qualified healthcare workers. See how Xennial Digital is collaborating with the University of Miami and other leading organizations to address these challenges, by transforming physical medical simulation environments into an immersive, scalable and data-driven “Medical Verse”.

Speakers

CEO , Xennial Digital
Director DNP Nurse Anesthesia Program , University of Miami School of Nursing and Health Studies.
Jun 2

05:10 PM - 05:35 PM

Description

This talk will discuss issues to consider when integrating augmented reality solutions across a large enterprise: commercial, government, or military. Whether or not you have a fully formed technology, integrating an immersive technology solution into a large organization requires more than just focusing on the technology and the end user. We will cover some of the hidden areas of concern you need to know about.

Speakers

President, CTO & Founder , BUNDLAR
Jun 2

04:40 PM - 05:05 PM

Description

To MC Hammer, the lyric “Can’t Touch This” was a boast. In the Enterprise Metaverse, avoiding haptics and missing out on the benefits of realistic touch feedback could be a costly mistake. Learn how enterprise, government, industrial, and military organizations can use haptics to their advantage in virtual training, design, robotics, and more.

Speakers

Chief Revenue Officer , HaptX
Jun 1

04:05 PM - 04:30 PM

Description

Due to digital disruption, 52% of Fortune 500 companies have been purchased, gone bankrupt, or ceased to exist since 2000. Digital disruption is only growing in scope, and no industry is immune. Companies are being forced to find their footing in this new Meta world as the Fourth Industrial Revolution approaches. VIRNECT, an Industrial Collaborative XR company, has been working to address the digital transformation gaps that many industrial businesses are experiencing. From large-scale asset digitization to empowering hybrid workforces and increasing operational throughput with robotics and data, the possibilities are endless. In this session, learn how we're enabling impact, speed, and scale at industrial sites spanning Manufacturing, Energy, Mining, and Transportation.

Speakers

Manager , VIRNECT
Jun 2

02:00 PM - 02:25 PM

Description

Immersive mediums are playing an increasingly important role in architecture by facilitating design reviews, communicating complex building data, and guiding both off-site manufacturing and on-site construction. Join the conversation with SHoP Architects, the design firm behind projects such as the new YouTube and Uber headquarters in California, and Assembly OSM, a venture-backed architectural manufacturing startup.

Adam Chernick from SHoP and Christopher Morse from AOSM are excited to be co-speaking with Thiasa Yamamura of Sony Electronics about their Spatial Reality Display (SRD) system.

SHoP and AOSM have been at the forefront of pushing the use of immersive tools within the Architecture, Engineering and Construction (AEC) Industry. They have worked closely with Sony in order to push what is possible with immersive technology including the SRD. They will show some of the applied research efforts currently underway at their companies and will speak to their collaboration with Sony.

Speakers

Head of Business Development , Sony
Director | Interactive Visualization , SHoP Architects
XR Developer , Assembly OSM
Jun 1

01:25 PM - 01:50 PM

Description

As companies scramble to define what "hybrid work" looks like for their workforce, the first real use cases of photorealistic-quality, real-time holograms are helping organizations bridge a vital engagement gap in team collaboration. Allowing participants to interact in ways previously only possible in-person, this 3D technology also enables content sharing of both physical objects and 3D files, which allows users to simultaneously interact with the presenter and the content without being forced to focus on one experience at the detriment of the other.

This session will describe the first real world examples of how this innovative technology is being used by companies today. You will hear about a leading medical device manufacturer using 3D holograms in training scenarios for surgeons, as well as McLaren Racing, which is using it as a powerful tool for their design engineers, drivers and crews - rather than flying a technician to the racing team or explaining procedures through flat images, they can now immediately show an engine component from every angle, convey sizing, and instruct on assembly and usage as if they were in person – all while saving countless hours in travel time.

Speakers

Internal Startup Founder , Cisco
Jun 3

02:05 PM - 03:00 PM

Description

Using Resolve's VR software, Meta’s data center design and construction teams use Quest 2 for cross functional collaborative feedback sessions of the General Contractor's Master Construction Model. This enables data center end users, like facilities operations, culinary, and security teams, to provide valuable feedback early in the design and construction process. This type of virtual collaboration has saved Meta substantial time and money by identifying issues before construction and optimizing for a safer, more efficient, and sustainable final data center build.

Speakers

Data Center Mechanical Engineer , Meta
CEO & Cofounder , Resolve
Technical Program Developer , Meta
Program Manager Business Operations , Meta
Senior Integrated Construction Manager , Mortenson
Jun 1

05:05 PM - 05:30 PM

Description

We will discuss practical challenges and real world experience of deploying XR in a large organization for applications across manufacturing, training and remote support. The talk will cover both VR and AR and nuances of each approach from a hardware and software perspective. We will also delve into the importance of open XR standards in enterprise XR strategy from technical feasibility to business considerations such as IT integration, scalability, and future proofing your XR investment.

Speakers

Director of Immersive Technologies , Applied Materials
CEO , iQ3Connect