Agenda

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May 31

01:25 PM - 02:20 PM

Description

Will the next version of World Wide Web be semantic? 3D? decentralized? intelligent? immersive? or a mixture of everything (a.k.a. metaverse)? And how can we get there?

Speakers

CEO , Lamina1
President , Coughlin Associates
Founder & Chairman , Virtual World Society
Chair , Khronos Group
Director , IEEE
IEEE SA President , IEEE
Chair , IEEE
May 31

01:25 PM - 02:20 PM

Description

Will the next version of World Wide Web be semantic? 3D? decentralized? intelligent? immersive? or a mixture of everything (a.k.a. metaverse)? And how can we get there?

Speakers

CEO , Lamina1
President , Coughlin Associates
Founder & Chairman , Virtual World Society
Chair , Khronos Group
Director , IEEE
IEEE SA President , IEEE
Chair , IEEE

Description

Coca-Cola has always been in the experience-making business — the simple pleasure of drinking an ice-cold Coca-Cola is timeless and ubiquitous in its appeal. But how does a company with a 130-year-old brand and physical products grounded in the analog world translate and transform that experience into the digital domain?

Join Benny Lee, global manager of digital design at Coca-Cola, in this fascinating session to discover:

- How Coca-Cola continues to craft authentic and meaningful experiences with innovative 3D technology and digital touchpoints covering AR/VR, NFT, and Metaverse.

Speakers

Global Manager of Experiential Design , Coca-Cola

Description

Coca-Cola has always been in the experience-making business — the simple pleasure of drinking an ice-cold Coca-Cola is timeless and ubiquitous in its appeal. But how does a company with a 130-year-old brand and physical products grounded in the analog world translate and transform that experience into the digital domain?

Join Benny Lee, global manager of digital design at Coca-Cola, in this fascinating session to discover:

- How Coca-Cola continues to craft authentic and meaningful experiences with innovative 3D technology and digital touchpoints covering AR/VR, NFT, and Metaverse.

Speakers

Global Manager of Experiential Design , Coca-Cola
May 31

01:45 PM - 02:10 PM

Description

In this panel discussion, we will talk to three XR champions and leaders who have led successful large-scale deployments at Wal-Mart, Axon, and the Veteran’s Health Administration. While we often are caught up in what the future of XR may be, many need to realize the power that XR is bringing to major organizations today.

You will hear how they are using XR, the results of using VR in their organization, the challenges they faced, and how they scaled their programs. The future is bright for XR, but it is already radically changing how we learn, work, and heal.

Speakers

Sr. Director, Virtual Reality , Axon
Senior Manager - Global Learning Innovations , Walmart
Deputy Director, Clinical Tech Innovation , Veterans Affairs
Sales Director , ArborXR
May 31

01:45 PM - 02:10 PM

Description

In this panel discussion, we will talk to three XR champions and leaders who have led successful large-scale deployments at Wal-Mart, Axon, and the Veteran’s Health Administration. While we often are caught up in what the future of XR may be, many need to realize the power that XR is bringing to major organizations today.

You will hear how they are using XR, the results of using VR in their organization, the challenges they faced, and how they scaled their programs. The future is bright for XR, but it is already radically changing how we learn, work, and heal.

Speakers

Sr. Director, Virtual Reality , Axon
Senior Manager - Global Learning Innovations , Walmart
Deputy Director, Clinical Tech Innovation , Veterans Affairs
Sales Director , ArborXR
May 31

01:55 PM - 02:20 PM

Description

Construction is a complex and messy process, combining millions of individual components - all needing to be positioned in the exact right place with mm-level accuracy. However, the construction process has largely remained unchanged for thousands of years. A group of people design a building, listening to every wish and elaborate desire coming from the Owner, and then they hand the design over to thousands of other people to actually build it, without any understanding of how this design fits the real world. It’s kind of like building a massive jigsaw puzzle where thousands of people are responsible for one piece or another, and no one really knows how they all fit together. This waterfall process leads to building things up only to tear them down immediately after and then build them right back again - just moved over by 1ft - something the construction industry spends over $280B per year doing. This is simply not sustainable, for the industry, for the stakeholders, and most importantly - for the planet. With nearly 40% of the world’s Carbon emissions being contributed by the construction industry, transformation is desperately needed.
And that’s exactly what Trimble is working to do. As a leader in high-accuracy positioning technologies, Trimble has a long standing history of bringing precision to the construction industry - helping to fit all those puzzle pieces together. But we see the opportunity to do more. Since 1997, when we filed our first XR patent, Trimble has been transforming the way the world works by connecting the physical and digital worlds. Now, we’re working to change this archaic narrative, by empowering everyone in construction to visualize, interpret, and action the design through Augmented and Mixed Reality technologies in the field. From catching design mistakes by viewing 3D models on any worker’s iPad, to being more efficient by controlling the most precise Total Station with nothing more than your gaze, we are improving communication and collaboration around design intent, enabling more efficient and sustainable projects. Follow us on this journey as we outline how Extended Reality technologies are revolutionizing the way the construction industry operates today, tomorrow, and for decades to come.

Speakers

VDC Manager , Canadian Turner Construction Company
Product Manager , Trimble
May 31

01:55 PM - 02:20 PM

Description

Construction is a complex and messy process, combining millions of individual components - all needing to be positioned in the exact right place with mm-level accuracy. However, the construction process has largely remained unchanged for thousands of years. A group of people design a building, listening to every wish and elaborate desire coming from the Owner, and then they hand the design over to thousands of other people to actually build it, without any understanding of how this design fits the real world. It’s kind of like building a massive jigsaw puzzle where thousands of people are responsible for one piece or another, and no one really knows how they all fit together. This waterfall process leads to building things up only to tear them down immediately after and then build them right back again - just moved over by 1ft - something the construction industry spends over $280B per year doing. This is simply not sustainable, for the industry, for the stakeholders, and most importantly - for the planet. With nearly 40% of the world’s Carbon emissions being contributed by the construction industry, transformation is desperately needed.
And that’s exactly what Trimble is working to do. As a leader in high-accuracy positioning technologies, Trimble has a long standing history of bringing precision to the construction industry - helping to fit all those puzzle pieces together. But we see the opportunity to do more. Since 1997, when we filed our first XR patent, Trimble has been transforming the way the world works by connecting the physical and digital worlds. Now, we’re working to change this archaic narrative, by empowering everyone in construction to visualize, interpret, and action the design through Augmented and Mixed Reality technologies in the field. From catching design mistakes by viewing 3D models on any worker’s iPad, to being more efficient by controlling the most precise Total Station with nothing more than your gaze, we are improving communication and collaboration around design intent, enabling more efficient and sustainable projects. Follow us on this journey as we outline how Extended Reality technologies are revolutionizing the way the construction industry operates today, tomorrow, and for decades to come.

Speakers

VDC Manager , Canadian Turner Construction Company
Product Manager , Trimble
May 31

01:55 PM - 02:20 PM

Description

Coming Soon!

Speakers

Verizon
Product Manager & Product Marketing Manager , NVIDIA
CEO , Trigger XR
May 31

01:55 PM - 02:20 PM

Description

Coming Soon!

Speakers

Verizon
Product Manager & Product Marketing Manager , NVIDIA
CEO , Trigger XR
May 31

01:55 PM - 02:20 PM

Description

This casual discussion outlines the original mission of holoride from 2015, with our co-founder's vision spun out of AUDI Innovation. Our longstanding partnerships with HTC and Schell Games paint an immersive journey building a solid platform together pairing real time car data, open map data and original content creation. We will explore the successes and challenges within the VR industry that helped us reach our goal of an Elastic SDK, the onboarding of more strategic partners, our RIDE Token, scaling a diverse company, launching a consumer facing product store and rolling this out both in Germany and the US. So what’s in store for the next 5 years, 12 years -- and, the long game of mobility, transportation and media & entertainment? Come join the lively conversation.

Speakers

Tech Humanist, XR Strategist , The Collaboratorium
General Manager North America , holoride
May 31

01:55 PM - 02:20 PM

Description

This casual discussion outlines the original mission of holoride from 2015, with our co-founder's vision spun out of AUDI Innovation. Our longstanding partnerships with HTC and Schell Games paint an immersive journey building a solid platform together pairing real time car data, open map data and original content creation. We will explore the successes and challenges within the VR industry that helped us reach our goal of an Elastic SDK, the onboarding of more strategic partners, our RIDE Token, scaling a diverse company, launching a consumer facing product store and rolling this out both in Germany and the US. So what’s in store for the next 5 years, 12 years -- and, the long game of mobility, transportation and media & entertainment? Come join the lively conversation.

Speakers

Tech Humanist, XR Strategist , The Collaboratorium
General Manager North America , holoride
May 31

01:55 PM - 02:20 PM

Description

Are you staying ahead of the curve on the immense potential of VR and Eye Tracking? Join us for a presentation to explore the latest trends and success stories of how these cutting-edge technologies have transformed various industries. Discover how VR and eye tracking are revolutionizing areas such as brain health assessments and therapy, vision care, aviation training, and more with real-world examples and practical applications that deliver accurate and efficient solutions.

Speakers

Product Manager , Tobii
Senior Director of Integration Sales Americas , Tobii
May 31

01:55 PM - 02:20 PM

Description

Are you staying ahead of the curve on the immense potential of VR and Eye Tracking? Join us for a presentation to explore the latest trends and success stories of how these cutting-edge technologies have transformed various industries. Discover how VR and eye tracking are revolutionizing areas such as brain health assessments and therapy, vision care, aviation training, and more with real-world examples and practical applications that deliver accurate and efficient solutions.

Speakers

Product Manager , Tobii
Senior Director of Integration Sales Americas , Tobii
May 31

01:55 PM - 02:20 PM

Description

Creating a new reality with Snapdragon Powered Devices: Join Said Bakadir, Sr Director of XR Product Management at Qualcomm Technologies, Inc. as he leads a lively discussion with XR OEMs about the challenges they face and the successes they have achieved in XR.

Speakers

General Manager, XR & Metaverse , Lenovo
Sr. Director, Product Management , Qualcomm
Director of XR Technology , OPPO
VP, Sales and Marketing , DigiLens
May 31

01:55 PM - 02:20 PM

Description

Creating a new reality with Snapdragon Powered Devices: Join Said Bakadir, Sr Director of XR Product Management at Qualcomm Technologies, Inc. as he leads a lively discussion with XR OEMs about the challenges they face and the successes they have achieved in XR.

Speakers

General Manager, XR & Metaverse , Lenovo
Sr. Director, Product Management , Qualcomm
Director of XR Technology , OPPO
VP, Sales and Marketing , DigiLens

Description

Analog simulation is broadly accepted in healthcare. Given the high costs of building and running a simulation center, facilities are generally in developed nations’ urban centers.

XR is fundamentally changing the dynamic: Learners are accessing expertise around the world in the mediverse. Traditional educational institutions are able to share their best practices in new and exciting ways.

The results? It should be more well trained healthcare institutions in more places around the world leading to better outcomes for patients globally.

Speakers

CEO , GigXR
Clinical Assistant Professor , University of Michigan

Description

Analog simulation is broadly accepted in healthcare. Given the high costs of building and running a simulation center, facilities are generally in developed nations’ urban centers.

XR is fundamentally changing the dynamic: Learners are accessing expertise around the world in the mediverse. Traditional educational institutions are able to share their best practices in new and exciting ways.

The results? It should be more well trained healthcare institutions in more places around the world leading to better outcomes for patients globally.

Speakers

CEO , GigXR
Clinical Assistant Professor , University of Michigan

Description

Though tech giants like Netflix, Microsoft, and Google are pressing pause on metaverse ambitions in light of economic headwinds and spiraling hype cycles, spatial data is powering virtual environments that drive real benefits and practical utility for enterprise functions and consumer applications. Yet creating an immersive, effective, and agile spatial lake—deep enough to power the metaverse—requires three key functional layers to (1) create and manage, (2) build and operate, and (3) deliver and interact at scale. In this panel, spatial computing expert David Randle (Global Head of Spatial Computing GTM at AWS) moderates a panel with meta-world-makers Josh Rush (CEO at Surreal Events), Ryan Smith (Head of Product at RapidCompact by DGG), and Dan O’Brien (GM Americas at HTC VIVE) to discuss the formula for creating a “Spatial Lakehouse” solution strong enough to make the metaverse matter to employees, clients and consumers alike.

Speakers

Principal GTM Specialist | Spatial Computing , AWS
Co-Founder & CEO , SURREAL EVENTS
HTC Vive Gen. Mgr. | President Americas , HTC Vive
Head of Product , DGG

Description

Though tech giants like Netflix, Microsoft, and Google are pressing pause on metaverse ambitions in light of economic headwinds and spiraling hype cycles, spatial data is powering virtual environments that drive real benefits and practical utility for enterprise functions and consumer applications. Yet creating an immersive, effective, and agile spatial lake—deep enough to power the metaverse—requires three key functional layers to (1) create and manage, (2) build and operate, and (3) deliver and interact at scale. In this panel, spatial computing expert David Randle (Global Head of Spatial Computing GTM at AWS) moderates a panel with meta-world-makers Josh Rush (CEO at Surreal Events), Ryan Smith (Head of Product at RapidCompact by DGG), and Dan O’Brien (GM Americas at HTC VIVE) to discuss the formula for creating a “Spatial Lakehouse” solution strong enough to make the metaverse matter to employees, clients and consumers alike.

Speakers

Principal GTM Specialist | Spatial Computing , AWS
Co-Founder & CEO , SURREAL EVENTS
HTC Vive Gen. Mgr. | President Americas , HTC Vive
Head of Product , DGG