Jason Waskey is a Principal Creative Director at Microsoft where he has worked for over twenty years. He has worked in Mixed Reality development for the last ten: first with Microsoft Research, and then as member of the original HoloLens program. Jason has been a part of Microsoft’s volumetric video effort since its beginning in 2010. Prior to working on innovation projects at Microsoft Research, Jason was the studio art director for ACES Games Studio which developed the multiple award-winning Flight Simulator, Combat Flight Simulator, and Train Simulator franchises. Jason currently works as part of Microsoft’s Mixed Reality Capture Studios team.
11:35 PM - 12:05 AM
Ori Inbar | AWE and Super Ventures
Rigel Benton | Niantic, Inc.
Preston Platt | Rock Paper Reality
Mike Boland | ARtillery Intelligence
Omead Sinai | Rock Paper Reality
Basak Akman | Rock Paper Reality
Jason Waskey | Microsoft - Mixed Reality Development
Francesca Ellis | Zappar
Heather Lipner | Geenee, Inc
Patrick Johnson | Rock Paper Reality
11:35 PM - 12:05 AM
Ori Inbar | AWE and Super Ventures
Rigel Benton | Niantic, Inc.
Preston Platt | Rock Paper Reality
Mike Boland | ARtillery Intelligence
Omead Sinai | Rock Paper Reality
Basak Akman | Rock Paper Reality
Jason Waskey | Microsoft - Mixed Reality Development
Francesca Ellis | Zappar
Heather Lipner | Geenee, Inc
Patrick Johnson | Rock Paper Reality