Agenda

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Oct 21

13:15 - 14:15

Description

Invite Only: Founders and investors are invited to a networking luncheon in a reserved area of the Expo Hall. Come raise a glass, celebrate your achievements and make new friends with others who are building the future of XR.

Oct 21

13:15 - 14:15

Description

Invite Only: Founders and investors are invited to a networking luncheon in a reserved area of the Expo Hall. Come raise a glass, celebrate your achievements and make new friends with others who are building the future of XR.

Oct 21

13:20 - 13:45

Description

The immersive quality of XR has potential for good as it's used to expose people to social situations they otherwise wouldn't experience, creating greater awareness and empathy.

When Joanne Popińska was producing The Choice, she had no idea that less than six months after it was released the United States Supreme Court would overturn Roe v Wade, ending the constitutional right to abortion almost 50 years after it was established.

Enjoy this Fireside Discussion as Joanne discusses her original goals, her surprise at how the Supreme Court decision impacted reception of her work, and the overall impact of this XR experience.

Speakers

CEO , INVR.SPACE
Director & Producer , Infinite Frame Media
Oct 21

13:20 - 13:45

Description

The immersive quality of XR has potential for good as it's used to expose people to social situations they otherwise wouldn't experience, creating greater awareness and empathy.

When Joanne Popińska was producing The Choice, she had no idea that less than six months after it was released the United States Supreme Court would overturn Roe v Wade, ending the constitutional right to abortion almost 50 years after it was established.

Enjoy this Fireside Discussion as Joanne discusses her original goals, her surprise at how the Supreme Court decision impacted reception of her work, and the overall impact of this XR experience.

Speakers

CEO , INVR.SPACE
Director & Producer , Infinite Frame Media

Description

Immersive games make it possible to combine technology and physicality to create an exhilarating experience in immersive reality unlike anything previously available. When you add multiplayer games to the mix and create opportunities for competitive gaming through esports, there's tremendous potential for growth.

Esports is a billion dollar industry and while VR & AR games make up only a small portion of that, this is an emerging field with ongoing potential for growth and many opportunities for start-ups and savvy investors. Join our panel to hear more about immersive gaming & esports, how to become involved, pitfalls to avoid, and more.

Speakers

Founding General Partner , BITKRAFT Ventures
Investor , BITKRAFT Ventures
Co-Founder & COO , Virtex
Co-Founder , Ready Player Me
CEO , ONTOP

Description

Immersive games make it possible to combine technology and physicality to create an exhilarating experience in immersive reality unlike anything previously available. When you add multiplayer games to the mix and create opportunities for competitive gaming through esports, there's tremendous potential for growth.

Esports is a billion dollar industry and while VR & AR games make up only a small portion of that, this is an emerging field with ongoing potential for growth and many opportunities for start-ups and savvy investors. Join our panel to hear more about immersive gaming & esports, how to become involved, pitfalls to avoid, and more.

Speakers

Founding General Partner , BITKRAFT Ventures
Investor , BITKRAFT Ventures
Co-Founder & COO , Virtex
Co-Founder , Ready Player Me
CEO , ONTOP

Description

Brands started to jump on the "Metaverse" tech trend to not fall behind the competition, but how can they create immersive experiences for their customers? And more importantly, how can they scale this 3D content generation?
Discover different ways of creating AR & Metaverse-ready assets and digital twins at scale. Session will also address the future of digital ownership, how brands can proact, and make this a part of their business strategy.

Speakers

CEO , Art Labs
Data Analyst , Hepsiburada

Description

Brands started to jump on the "Metaverse" tech trend to not fall behind the competition, but how can they create immersive experiences for their customers? And more importantly, how can they scale this 3D content generation?
Discover different ways of creating AR & Metaverse-ready assets and digital twins at scale. Session will also address the future of digital ownership, how brands can proact, and make this a part of their business strategy.

Speakers

CEO , Art Labs
Data Analyst , Hepsiburada

Description

While learning styles differ for each individual, experts agree that practical experience and hands-on learning is most effective for engagement and retention. Getting practical experience, however, can be easier said than done and it's even more challenging when trying to find safe and suitable training opportunities as a scalable solution for a large number of users.

Immersive learning, a method by which learning experiences are facilitated through the usage of simulated or artificial environments, provides a safe space to learn, experiment and grow.

At Resourceful Humans, immersive learning is taken to the next level with cinematic learning. Rather than merely create artificial environments, we re-create real leadership stories in virtual reality so participants can learn from the experience through engagement.

As part of a group training experience, participants will need to complete challenges on the immersive journey that test decision making skills, collaboration and communication within their team. Observers on the outside have a ‘god’s view’ of participants' experience and can offer real-time feedback and insights into the performance of individuals and crew.

Speakers

CEO & co-founder , Resourceful Humans

Description

While learning styles differ for each individual, experts agree that practical experience and hands-on learning is most effective for engagement and retention. Getting practical experience, however, can be easier said than done and it's even more challenging when trying to find safe and suitable training opportunities as a scalable solution for a large number of users.

Immersive learning, a method by which learning experiences are facilitated through the usage of simulated or artificial environments, provides a safe space to learn, experiment and grow.

At Resourceful Humans, immersive learning is taken to the next level with cinematic learning. Rather than merely create artificial environments, we re-create real leadership stories in virtual reality so participants can learn from the experience through engagement.

As part of a group training experience, participants will need to complete challenges on the immersive journey that test decision making skills, collaboration and communication within their team. Observers on the outside have a ‘god’s view’ of participants' experience and can offer real-time feedback and insights into the performance of individuals and crew.

Speakers

CEO & co-founder , Resourceful Humans
Oct 21

13:50 - 14:20

Description

This session continues a discussion that started on awe.live that features examples of incredible use-cases emerging for how “immersive and experiential” technologies are providing new capabilities to help build education, awareness, and empathy around the major challenges facing humanity.

Highlights will include three specific initiatives driving SDGs (Sustainable Development Goals), positive impact and how XR will help create a “Metaverse for Good.” Marcus Shingles, CEO of Exponential Destiny (a 501c3 non-profit that is primarily led by youth from under-served communities) and Dace Campbell, XR thought leader, will also share two global prize competitions: AWE’s "XR Prize Challenge: Fight Climate Change Challenge" and ExpoD’s “Metaverse for SDG Global Prize & VR Competition,” recently launched with the support of the UN’s ITU agency. Both competitions will give the entire AWE community an opportunity to participate and get involved!

Speakers

CEO , Exponential Destiny
Chief Design Officer , Exponential Destiny
Founder , Galeryst
XR for Good Program Director , AWE
Oct 21

13:50 - 14:20

Description

This session continues a discussion that started on awe.live that features examples of incredible use-cases emerging for how “immersive and experiential” technologies are providing new capabilities to help build education, awareness, and empathy around the major challenges facing humanity.

Highlights will include three specific initiatives driving SDGs (Sustainable Development Goals), positive impact and how XR will help create a “Metaverse for Good.” Marcus Shingles, CEO of Exponential Destiny (a 501c3 non-profit that is primarily led by youth from under-served communities) and Dace Campbell, XR thought leader, will also share two global prize competitions: AWE’s "XR Prize Challenge: Fight Climate Change Challenge" and ExpoD’s “Metaverse for SDG Global Prize & VR Competition,” recently launched with the support of the UN’s ITU agency. Both competitions will give the entire AWE community an opportunity to participate and get involved!

Speakers

CEO , Exponential Destiny
Chief Design Officer , Exponential Destiny
Founder , Galeryst
XR for Good Program Director , AWE
Oct 21

14:00 - 14:25

Description

Augmented Reality Portals is a new way to fully surround users in a 360 and 3D digital world using their mobile phone. AR Portals combine the “immersiveness” of virtual reality and the ubiquity of the smartphone to create a tool for brands and creators alike to develop magical experiences for everyone.

Take your users on a journey of your factory, have them walk around a virtual store that throws the laws of gravity out the window, or have them go on an interactive adventure while fully immersed in a digital world. These are just a few ideas of what you can do with AR Portals.

AR Portals can be created for Social AR (Snap Lens Studio and Meta's Spark AR Studio) and for WebAR and we'll talk about the pros and cons of both options.

This talk will go over the most frequent use cases for AR Portals, a high-level technical overview, and best practices in creating your own. We will also showcase some of the best AR Portals out there. If you're interested in bringing magic to the world with AR, then I can't wait to share this talk with you.

Speakers

CTO , Atomic Digital Design
Oct 21

14:00 - 14:25

Description

Augmented Reality Portals is a new way to fully surround users in a 360 and 3D digital world using their mobile phone. AR Portals combine the “immersiveness” of virtual reality and the ubiquity of the smartphone to create a tool for brands and creators alike to develop magical experiences for everyone.

Take your users on a journey of your factory, have them walk around a virtual store that throws the laws of gravity out the window, or have them go on an interactive adventure while fully immersed in a digital world. These are just a few ideas of what you can do with AR Portals.

AR Portals can be created for Social AR (Snap Lens Studio and Meta's Spark AR Studio) and for WebAR and we'll talk about the pros and cons of both options.

This talk will go over the most frequent use cases for AR Portals, a high-level technical overview, and best practices in creating your own. We will also showcase some of the best AR Portals out there. If you're interested in bringing magic to the world with AR, then I can't wait to share this talk with you.

Speakers

CTO , Atomic Digital Design
Oct 21

14:10 - 14:35

Description

For adolescent and young adult (AYA) cancer patients, support group sessions have been proven to increase survival chances and alleviate depression. But for a number of good reasons, very few patients are comfortable attending in-person therapy sessions. So the Yale School of Medicine teamed up with Foretell Reality (A Glimpse Group Company) to develop a VR application to solve this dilemma. Join us to find out how.

Speakers

Associate Professor of Pediatrics , Yale University School of Medicine
Chief Marketing Officer , The Glimpse Group
Oct 21

14:10 - 14:35

Description

For adolescent and young adult (AYA) cancer patients, support group sessions have been proven to increase survival chances and alleviate depression. But for a number of good reasons, very few patients are comfortable attending in-person therapy sessions. So the Yale School of Medicine teamed up with Foretell Reality (A Glimpse Group Company) to develop a VR application to solve this dilemma. Join us to find out how.

Speakers

Associate Professor of Pediatrics , Yale University School of Medicine
Chief Marketing Officer , The Glimpse Group
Oct 21

14:20 - 14:45

Description

Mapping and adapting immersive content to the real world for home use, gaming, education, or productivity can improve business performance in various industries. Cyril Tuschi and Sarah Vallon will walk the audience through potential use cases and solutions of creator tools. Discussion will include how to improve current workflows, how to save time and money, and how to create a variety of scalable business opportunities.

Speakers

Head of Marketing , SyncReality
Founder / CEO , SyncReality
Oct 21

14:20 - 14:45

Description

Mapping and adapting immersive content to the real world for home use, gaming, education, or productivity can improve business performance in various industries. Cyril Tuschi and Sarah Vallon will walk the audience through potential use cases and solutions of creator tools. Discussion will include how to improve current workflows, how to save time and money, and how to create a variety of scalable business opportunities.

Speakers

Head of Marketing , SyncReality
Founder / CEO , SyncReality
Oct 21

14:30 - 14:55

Description

Today's utility and energy sector is being pushed towards change due to the disruptive power of progressive IT technologies. The increasing demand for electricity in developed and, even more, in developing countries with growing cost pressure is making our industry reconsider its ever static business model. With augmented and virtual realities, we are on the way to innovate and reshape our sector.

Speakers

Head of XR CoE , Elia
Oct 21

14:30 - 14:55

Description

Today's utility and energy sector is being pushed towards change due to the disruptive power of progressive IT technologies. The increasing demand for electricity in developed and, even more, in developing countries with growing cost pressure is making our industry reconsider its ever static business model. With augmented and virtual realities, we are on the way to innovate and reshape our sector.

Speakers

Head of XR CoE , Elia