03:10 PM - 03:50 PM
Do you want to be a pioneer in the Metaverse? Do you want to learn the fundamental principles to create a successful Metaverse strategy that ensures your company stays competitive and achieves maximum customer engagement? By attending this presentation from thought leaders Barton Goldenberg and Tim Bajarin, you will learn an 8-step methodology for doing business in the Metaverse.
Goldenberg and Bajarin will share Metaverse case study videos as well as technical and business ‘action items’ you can immediately apply to ensure your company prospers doing business in the Metaverse. This is one presentation you will not want to miss!
10:30 AM - 11:20 AM
The definition of the open metaverse needs to go beyond the notion of just connecting isolated game platforms and virtual worlds to real time sense making, including AR, digital twins, cyber/physical experiences, Web3, and more…. This panel will look at the future of open spatial cyber/physical UI/UX and OS architectures through the experience of leading technology architects and designers.
10:35 AM - 11:00 AM
Every day, engineers, architects, and creatives are building new XR experiences and devices. Together, we are building the future of XR, and our future looks bright. But as with any emerging technology there are challenges to be addressed. How do we ensure that every actor in this space embraces their obligation to create safe, respectful, and inclusive immersive spaces? How do we convey to the public, policymakers, and other stakeholders the tremendous promise of XR. And how do we express our commitment to addressing important challenges now and not sometime down the road?
In order to move toward the widespread adoption of XR, it is critical that we tell the story of XR and the industry behind it. Whether providing examples of XR workforce training or demonstrating how XR is helping patients maximize their therapy and recovery, seeing is believing. We also must adopt and promote the best practices and standards-setting work that is already taking place across the industry, and build on those efforts. To have impact, we need the industry to tell the stories of XR. We need you all to strive toward standards of excellence. All of us must unite to chart the path to responsible development.
Join the XR Association’s CEO Elizabeth Hyman to discuss the road ahead for the future of XR technology.
04:35 PM - 05:00 PM
The Metaverse is coming and it will create new challenges for brands. One big risk is content management -- specifically, how to prevent your 3D content library from spiraling out of control amid the coming 3D avalanche. In this session, Shutterstock's Dade Orgeron, VP of 3D innovation, will share tips for how to prevent that from happening, from standards to working with the right infrastructure-- so you can navigate the future with ease.
04:35 PM - 05:00 PM
While enterprise adoption of AR technology is becoming widespread, siloed and proprietary solutions have limited the growth and reach of innovative AR deployments. With its open-platform approach, Magic Leap 2 makes it simple and easy to create and port applications so that you can run your solutions where they run best. In this session, we will cover the exciting new features of Magic Leap 2 and provide practical tips and guidance on how you can easily create and port your solutions to the most advanced AR platform that enables the most immersive AR experiences.
04:05 PM - 04:30 PM
Caitlin Krause and Nanea Reeves discuss how the Metaverse presents an opportunity to expand the human experience through solutions that support personal growth, healthy online communities and corporate wellness.
They will reveal recent key signals that point to the future of the industry, and identify the current state of play when it comes to next-gen wellness that is intentional and impactful.
12:00 PM - 12:25 PM
Learn how to leverage Lightship ARDK to build the real-world metaverse. Understand the full breadth of ARDK capabilities and get an aside look at top ARDK demos.
03:45 PM - 04:00 PM
Join AWE Cofounder, Ori Inbar for a quick summary of the event and for the announcement of the AWE USA 2022 Best in Show winners!
01:00 PM - 01:55 PM
The Metaverse connects us virtually. It bridges the physical space between us so we can be together, wherever we are. This presentation illustrates our new reality in real-time by embracing immersive technologies, and telling the story of a day in the life of Sophia as she traverses the Metaverse to create meaningful memories with her friends and family and creates hyper-connective pathways to excel in her career from anywhere in the world.
“MetaTr@versal: A Day in the Life” is an innovative live stage play that demonstrates the power of an embodied internet in service of humanity while illustrating the value of interoperability and open standards. This event will feature a cast of industry talent (and some surprises) as the people Sophia encounters in a day in her life. The audience will experience the show through the point of view of Sophia and come out with a vision for how they, too, can embrace the wonders of the Metaverse.
11:35 AM - 12:00 PM
The Open AR Cloud is working to democratize the AR Cloud with infrastructures based on open and interoperable technology. And we are building city-scale AR testbeds that are being experienced throughout cities around the world. These are real-world use cases that combine the digital with the physical–rich experiences that are synchronous, persistent, and geospatially tied to a specific location. Content in situ allows the user to explore the world, connect with others, and have a shared experience.
We will discuss new types of content activations based on proximity, gaze, voice, sensor data, and algorithmic spatial ads. Partners will present use cases such as wayfinding and NFT exhibits, as well as case studies that demonstrate how the technology is being used to build more diverse, equitable, and inclusive, real-world communities that raise awareness on important critical issues like climate change and public health.
03:05 PM - 03:30 PM
Learn how to begin implementing enterprise training in the Metaverse. This presentation will include key steps in the Discovery, Design, and Deployment process to guide you in transforming 2D instructions into 3D. Ideas will be shared on how to up skill your team, build an ROX (Return on Experience ) with business impact, and educate your organization through the transformation process.
11:25 AM - 11:50 AM
The future is volumetric…is the title of a talk you could’ve given in 2017. Five years later, where are we? Anthony Fenu, CEO of Soar, injects hope and possibility into the conversation while summarizing the incredible potential and the pitfalls faced in the development of an entirely new medium. Stepping aside from all the hand-waiving and futurecasting, he explains the technical and pragmatic challenges Soar has solved to bring about the volumetric future we’ve wanted all along.
01:00 PM - 01:25 PM
Humans have been communicating and working together since the beginning of time. We smile, gesture, use our eyes, hands, and posture to communicate meaning. We come to life when we meet face-to-face. But being together face-to-face has become even harder in today's global environment.
How do you replicate that experience - not the exactness of it, but the essence of it - in a fully immersive experience? What are the pros and cons of the wide array of virtual interactions including avatars, holograms, blended experiences, 3D content, AI and digital twins.
In this talk, the leaders behind Webex Hologram, Elizabeth Bieniek, Director of Engineering Innovation, and Cullen Jennings, CTO/Fellow, share their insights from building the industry's first holographic collaboration system, what it's truly like to interact with holographic colleagues, and share their predictions on what the future in this space may hold for us all.
01:30 PM - 01:55 PM
Building digital twins of our environments is a key enabler for XR technology. In this session, we will cover a few works, which have recently been developed at InnoPeak Technology, on 3D reconstruction (building digital twins) from monocular images. We first present MonoIndoor, a self-supervised framework for training depth neural networks in indoor environments, and consolidate a set of good practices for self-supervised depth estimation. We then introduce GeoRefine, a self-supervised online depth refinement system for accurate dense mapping. Finally, we talk about PlaneMVS, a novel end-to-end method that reconstructs semantic 3D planes using multi-view stereo.
02:35 PM - 03:00 PM
Athena examines the correlation between the states of being outlined in Matthew Ball's 7 core attributes of the metaverse and the state of doing in the 10 Principles of Burning Man. Many XR company leaders talk about the need to responsibly and consciously build the metaverse. Athena outlines how our communal effort will create a foundational fabric for creative collaboration the metaverse.
02:35 PM - 03:00 PM
Ray tracing techniques improve graphics rendering qualities dramatically in recent years. In the coming few years, mobile chipsets will also support hardware accelerated ray tracing, which will bring a more visually believable virtual environment with realistic lighting and shadowing effects. It will become a major technique used in mobile gaming, augmented and virtual reality devices.
OPPO, collaborated with partners, began developing its ray tracing technology early in 2018 and had initially adopted a hybrid rendering method to gradually introduce ray tracing to existing mobile devices. This talk will introduce the short history of mobile ray tracing, forecast its trends in mobile devices and explore the potential applications.
04:40 PM - 05:30 PM
The Metaversities Project is a groundbreaking initiative to bring college campuses and classes into Virtual Reality. Spearheaded by VictoryXR and Morehouse College, which began offering courses in VR in 2021, the Metaversity Project has expanded to include 10 institutions of higher learning in 2022.
A Metaversity is a digital twin of a college campus where students can gather from any physical location as avatars to attend classes conducted by their professors in real time. Each offers a virtual replica of the campus that provides a sense of belonging and connection with the school. But each campus also opens up into worlds of possibility, classrooms that may be nothing like those in the real world but instead might be oceans, planets, cellular organisms, or fictional locations.
At a Metaversity, students can conduct chemistry experiments without danger, perform dissections repeatedly to gain a deeper understanding of anatomy, and experience historical events in a visceral way.
A Metaversity brings all the promises and affordances of virtual reality to actual higher education courses. Education in the metaverse is here, now.
This panel will delve into what a Metaversity is, how it works, outcomes and success stories, and the implications of this pioneering model for the future of higher education.
04:40 PM - 05:30 PM
While VR presents amazing opportunities for solitary experiences that can be fun and absorbing, we don’t generally seek out isolation when pursuing out-of-home entertainment. The shared emotions and memories we take away from successful social experiences in VR, whether communal, collaborative or competitive, can be extremely compelling and even cherished. With extensive experience in LBE (location-based entertainment), gaming, immersive experience design, technology development, user experience, and related financing, the panel will explore the growing importance being placed on immersive social experiences in the VR/AR-for-LBE space, for both shared-location and virtual group experiences. We’ll also discuss the affiliated technologies, platforms, and methods of user engagement, communication, and gamification that are fueling the most impactful LBE-VR/AR experiences.
02:05 PM - 02:30 PM
As part of a DoD project, Deloitte recently built a successful 5G Infrastructure and a multitude of technologies built on top adding measured value to one of the largest military branches in the US. In this talk we'll discuss AR, Edge Compute and the impact 5G is having actively across dozens of bases in the Military today and where we see the future of xR going beyond the current 'Metaverse' buzz.
05:05 PM - 05:30 PM
Join us as we talk about what’s next for MRTK. In this talk, we’ll reflect on MRTK v2, identify the themes we are focusing on in MRTK3, and give you a sneak peak of what is to come!