Agenda

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May 31

05:35 PM - 06:00 PM

Description

As a long-time technology trend scout, Leslie Shannon knows that the most successful innovations are the ones that genuinely solve problems - without costing too much. So - what problems does the Metaverse solve? When does the cost of the Metaverse become too high? Join Leslie for a practical tour through the various iterations of today's Metaverse and a real-world, concrete evaluation of which Metaverse elements will propel the creation of the unified, problem-solving Metaverse of the future. Spoiler alert: Not all of today's Metaverse iterations are going to make it!

Speakers

Head of Ecosystem and Trend Scouting , Nokia
Jun 1

10:05 AM - 10:30 AM

Description

Bridging the gap between the daily utility of laptops with the world-changing technology of augmented reality. In this talk, Tamir Berliner will be joined by executives from Sightful partners Chi Xu (CEO, XREAL), and Said Bakadir (Senior Director, Qualcomm) to discuss the opportunities and challenges in making AR a part of our everyday lives.

Speakers

CEO , Sightful
Sr. Director, Product Management , Qualcomm
CEO , XREAL
CTO , Zoom Video Communications, Inc.
May 31

05:05 PM - 05:30 PM

Description

Discover the untapped potential of XR technology as we discuss the crucial role of audio in driving realistic 3D experiences. Whether you’re venturing into VR, AR, or MR, delivering an exceptional audio experience is paramount to ensuring active participant engagement and seamless integration within virtual environments.

Join us for an enlightening conversation with industry experts, Paul Boustead, VP of Product at Dolby, and Michael Kolbrener, COO at Odyssey.stream. Gain valuable insights into the Dolby.io offerings that are powering immersive XR landscapes. And learn about the latest advancements and future possibilities that await XR enthusiasts in the near and long term.

Speakers

VP of Product & Architecture , Dolby.io
COO , Odyssey
Jun 2

09:00 AM - 09:25 AM

Description

In this session, Dijam Panigrahi and Baskar Banerjee, co-founders of GridRaster, will explore the impact of precision 3D AI on industrial Augmented Reality (AR) applications. The discussion will center around the value AR solutions, characterized by high precision 3D
scanning, object tracking and millimeter alignment, can bring to customers in aerospace, defense, and the wider industrial sphere.

A major part of the dialogue will revolve around the integration of 3D Artificial Intelligence (AI) in AR solutions. Panigrahi and Banerjee will highlight their practical applications in fields like automation, robotics, and digital twin scenarios. Mr. Panigrahi and Dr. Banerjee will also walk attendees through the unique advantages of cloud-based architecture, emphasizing its scalability, security, and ability to ensure a seamless digital thread, thereby streamlining the deployment and operation of immersive enterprise applications.

The primary goal of the session is to broaden the attendees' understanding of AI-backed AR technologies and their current and potential impacts on the aerospace, defense, and other industrial sectors. It's an invitation for participants to become a part of the ongoing conversation about the practical uses and future possibilities of these innovative technologies.

Speakers

Co-Founder/COO , GridRaster
Co-Founder/CTO , GridRaster
Jun 2

11:40 AM - 12:05 PM

Description

The advent of advanced technology and machinery has put workers in a variety of industries at risk of unemployment. In order to solve this problem, we will explain a human assist-based XR solution that helps overcome physical limitations (memory, cognition, vision, etc.) as a human being and coexist with technology, focusing on cases. And I will suggest the direction that XR technology should go forward.

Speakers

Associate , MetaVu
May 31

02:25 PM - 03:20 PM

Description

This panel features both the client and the agency that created a compelling AR activation leveraging story-telling, serialized content, and both in-person and virtual events to connect with developers.

This innovative campaign used web-based AR to help drive engagement at a virtual event, offering up a gamified and educational interactive experience featuring 'Chuck' - a sarcastic and snarky block character that led the user through the experience. The campaign further evolved by engaging in-person, conference attendees with booth-activated AR experiences that further told Chuck's story.

Speakers

Senior Event Program Manager , Intel
Immersive & Strategic Comm. Instructor , University of Oregon
CEO , Rock Paper Reality
Partner Marketing Director , Intel
Jun 2

11:40 AM - 12:05 AM

Description

When is something remotely similar to a 'metaverse' going to actually happen, and when it does, what needs to happen to make it a positive experience for humans and maybe other sentient beings too. Philip looks back on 20 years of Second Life to talk about what is likely to happen next.

Speakers

Founder , Linden Lab
Jun 2

09:00 AM - 09:25 AM

Description

An exploration of the skills and strategies that are necessary to create stand-out experiences in the fast-paced and disruptive world of AR creation. Led by Luke Hurd and Lianne Baron, this presentation will cover how Creators tailor large-scale AR experiences to meet the needs of different audiences, using AR installations at Coachella as the backdrop.

If you're a beginner or an experienced AR creator, this is sure to provide valuable insights that you can use to enhance your skills, stay competitive and grow your career.

Speakers

Director of XD (XR) , VMLY&R
PgM, AR Partnerships , Meta

Description

Analog simulation is broadly accepted in healthcare. Given the high costs of building and running a simulation center, facilities are generally in developed nations’ urban centers.

XR is fundamentally changing the dynamic: Learners are accessing expertise around the world in the mediverse. Traditional educational institutions are able to share their best practices in new and exciting ways.

The results? It should be more well trained healthcare institutions in more places around the world leading to better outcomes for patients globally.

Speakers

CEO , GigXR
Clinical Assistant Professor , University of Michigan
Jun 1

05:05 PM - 05:30 PM

Description

How will the evolution to video conferencing look like - and why is bringing people 'together' in virtual spaces not enough? Founder and CEO of Beem, Janosch Amstutz, dives into the technical and psychological factors involved in creating a new communications medium.

Speakers

Founder & Chief Executive , Beem
May 31

02:15 PM - 02:40 PM

Description

Holo-Light provides XR streaming technology and a platform for enterprises to scale XR use cases. Susanne Haspinger, co-founder and COO will be joined by Michael Hinckley, Senior Manager Manufacturing Technology at Northrop Grumman to discuss the challenges, requirements and a solution approach for enterprises looking to centralize and scale their XR initiatives. In this session, you'll learn what the industrial metaverse looks like, combining XR use cases, simplicity, data security and performance.

Speakers

Co-founder and COO , Holo-Light
Senior Systems Engineering Mgr (AMT) , Northrop Grumman
Jun 2

12:10 PM - 12:35 PM

Description

"No Man is an Island" - John Donne
Going it alone is certainly doable, if you are very lucky or have unlimited time and money, but for most platforms or products that rely on the number of active users, working with and scaling through partners can drastically improve time to market and enable you to create and deliver value-add for users more quickly. In this session we'll discuss the network effect, why it's important and how to leverage a partner ecosystem as part of your strategy.

Speakers

CEO , OneTwenty1

Description

Our current landscape is filled with promising, yet disjointed technologies, each showcasing their incredible potential. But when we merge AI + XR, we open doors to a future of learning never before imagined. This talk will delve into the exciting fusion of immersive, adaptive learning environments powered by AI-driven avatars. Envision a world where we finally have the tools for true personalized learning, continuous real-time assessment, tailored career development, and secure credential verification. The opportunities are limitless for those looking to build a groundbreaking future for learning. Be a part of this revolutionary journey.

Speakers

Founder , Th3 Third Door
May 31

04:35 PM - 05:00 PM

Description

Discover the groundbreaking journey of Starburst® and their Juicyverse virtual experience. Explore how they achieved three unprecedented milestones in seamlessly bridging the real and virtual worlds in a revolutionary experience in TheMall. Witness the future of interactive marketing and unlock new possibilities for immersive interactions on the web.

Speakers

Co-Founder , MetaVRse
Co-Founder & COO , MetaVRse
May 31

02:25 PM - 02:50 PM

Description

The JPEO-CBRND partnered with MRIGlobal and ForgeFX Simulations to produce The CBNRD HoloTrainer, a networked multiuser Microsoft HoloLens 2 augmented reality training simulator for Chemical, Biological, Radiological, and Nuclear detection device operators. This presentation will cover the entire project lifecycle, including government requirements and the development of holographically projected interactive virtual equipment, culminating in deployment to soldiers. The CBRND HoloTrainer is a groundbreaking spatial computing application that significantly increases the effectiveness of its users.

Speakers

Chief Product Officer , ForgeFX Simulations
CEO and Co-Founder , ForgeFX Simulations
May 31

12:45 PM - 01:10 PM

Description

Witness the dawn of a new age of Augmented Reality as Qualcomm Technologies, Inc. addresses some very real pain points to mainstream XR adoption today. See how the latest phase of Snapdragon™ Spaces XR Developer platform aims to onboard and activate an untapped market of mobile developers as well as enabling XR developers with the ease of familiar traditional input models. This talk lays the groundwork for the rest of the Snapdragon Spaces activations throughout the show, you won’t want to miss it.

Speakers

Director of Product Management , Qualcomm
Jun 1

10:35 AM - 11:00 AM

Description

It’s a harsh reality that humanity affects life even at the smallest level: microplastics plague our oceans, harming plankton, a crucial food source for sea life and a critical part of Earth’s ecosystem. To understand the gravity of this situation, Philippe and Ashlan Cousteau, inspired by the legacy of Philippe’s grandfather Jacques Cousteau, made A Drop in the Ocean. Created in partnership with Conservation International and developed with Unity by Vision3, Drop in the Ocean is a 10-minute social VR adventure where audiences hitch a ride on a jellyfish and encounter the mysteries of the deep. Most importantly, participants experience the plastic pollution crisis from the viewpoint of sea life. Join this session to understand how a virtual reality experience can bring awareness of critical issues, such as the huge ecological challenge microplastics brings to the global masses.

Speakers

Author, Explorer and Ocean Advocate , Journalist
CEO , Unity
CEO & Co-Founder , Tripp
May 31

05:05 PM - 05:30 PM

Description

More than half of consumers see shopping as the number one reason to use AR today, which means now is the time to revamp your company’s shopping experiences with AR in mind. Join Patrick Hadley, AR Shopping Technology Project Manger at Snap, to learn how you can start creating AR Try-On Lenses featuring realistic-looking jewelry and accessories. In this session, you’ll learn how to prototype and create unique Fashion AR Try-On Lenses quickly by using Lens Studio and AR templates. Create beautiful graphics by enabling reflections rendering with one click of a button. Plus, add gem rendering to bring even more realism to your Lenses. You’ll also learn how to deploy AR Lenses to Snapchat — where you can reach the more than 250M people who use AR daily — and to your own apps or websites using Camera Kit.

Speakers

AR Shopping Product Manager , Snapchat
Creative Director / Owner , MousePack
Jun 2

10:00 AM - 10:55 AM

Description

VR and AR tools have provided numerous ways to align and expand the physical and virtual, and our interpersonal interactions can be shaped by these experiences. New research from StanfordVR has provided additional context to our learnings about avatars and virtual environments. Whether you are a developer, artist or stakeholder, come discuss the latest with our panel of industry leaders, researchers, artists, and visionaries.

A variety of perspectives will be taken into account, from philosophy to AI-generated content, platforms, avatar embodiment, and ethics. Based on audience questions, the group will also cover cross-reality methods for training, entertainment, and personal development as takeaways for creating effective and memorable experiences.

Speakers

XR Producer & Director , Dimension Adventures
Graduate Research Fellow , Stanford University
CEO , Odeon Theatrical
Advisor , Dulce Dotcom